.. _EEex_GetActorTargetPoint: =================================== EEex_GetActorTargetPoint =================================== :: EEex_GetActorTargetPoint(actorID) Return the target of the actor as an x, y point coordinate **Parameters** * **actorID** - the actor's id to return the target point for **Return** Returns an x, y point coordinate **Example** :: local targetX, targetY = EEex_GetActorTargetPoint(actorID) **See Also** :ref:`EEex_GetActorTargetID`, :ref:`EEex_GetActorDirection`, :ref:`EEex_GetActorLocation`, :ref:`EEex_IsActorFacing`